Chasetown Community School

Computing

The Computing Curriculum

 

The intent of our computing curriculum is to develop ‘digitally competent’ learners for a digital age.

 

Technology is an integral part of everyday modern life, continually developing and transforming the world we live in. It is our intent to equip pupils with skills, strategies and knowledge that will enable them to reap the benefits of the online world and technologies whilst being able to minimise risk to themselves or others. In line with National Curriculum guidance Computing in KS2 and KS3 is taught as a discrete curriculum subject but which also gives pupils opportunities for consolidating and developing computing across the curriculum. Through our computing curriculum, we aim to give our pupils the life-skills that will enable them to utilise current and new technology in an effective, socially responsible and safe way. We want our pupils to become independent and resilient users of technology, with the confidence and critical problem-solving skills required to actively create content, write programmes, build systems and not to be just passive users. In order to help them gain an understanding of the foundations, application and implications of computing as set out in the national curriculum for computing we will provide them with access to a variety of high-quality hardware, software and unplugged resources. Our curriculum is designed to support the development of critical thinking, reflective learning and a ‘can do’ attitude for all our pupils, particularly when engaging with technology and its associated resources, to build on previous learning and to develop their understanding of the importance of governance and legislation regarding how information is used, stored, created, retrieved, shared and manipulated. 

Curriculum Overview

Progression of Knowledge and Skills